Search Results for: silage map
Erlenberg v 1.2
New in 1.2 version:
– Unkraut Mod removed because problems have arisen
– Horse breeding added (horses for breeding be purchased in the shop)
– Breeding horses may be sold in “Sport Ute”
– Adapted radio announcements of the event
– Audible now no longer have the whole map
– Purchase price and maintenance costs of breeding animals adapted
– Bridges collisions away
– Sale added additional pigs at the depot.
Thus, direct sale without production – various collisions away
– Collisions at the box 3 reworked
– Extra chaff (chopped) added stock
– Much of the court collisions from buyable court fixed
– Vehicles should now remain in place when restarting / loading the Map
– By silos exchanged at the BGA by a silage mountain
– Adjusted the volume of silage mountain
– Fixed Hovering the vehicles on the silage mountain
– Vehicles fall now
– Additional tank trigger at the airfield added
– Increased production of pig
– Repeated performance optimization of clip distances superfluous sounds removed
– Fixed 3D Sound Warnings
– Reworked AI traffic again
– Optional milk sale now
Authors: Giants, [FSM]Chefkoch, [FSM]Atabogo, [FSM]Jabba42, [FSM]112TEC, Chris, FrankWienberg[GER], Tessman85, Bluebaby, ZeFir_POLAND, atze1978, GE-Mapping, Marhu, Maruh, Thuruk, thecsfun, Devilkw, upsidedown, buchhauer, mailman, Eduard Geier
DOWNLOAD 349 MB
Pettenbach v 1.8
– There was installed conveyors for Hay, Grass, Straw, Silage, Compound Feed, Crap
– Instead of the old silos is now a large grain stock
– 2 grass boxes were installed
– 2 silos are now on the courtyard
– The farm has been redesigned
– A mixing station for feed was installed
– The Wool Palette Collector is now installed with enough space for 22 pallets full of sheep’s wool
– All newly inserted objects / buildings / functions have been thoroughly tested
– The popular manure manure mod was installed, but you can decide whether to use it yourself
– The log is error free 100%
– The Water Mod 3.0 was installed
– This includes a water station for abhohlen of water for livestock has been incorporated
– Now there are on the farm its own pig
– The individual soaking the Water Mods were installed and tested at the respective animals
– The Wither and weathering disabled
– All fields are already planted and the fields 13,14,15,16,17,18 already owned
– Better start Equipment
– The sheep pasture is now located between the courtyard and Merchant
– Some fields were merged and enlarged
– PDA map has been revised and brought up to date
– New textures have been added: maize, beet, oilseed rape, barley, wheat, grass, grubbed, plowed
– Two food storage for grass, straw, animal feed and silage have been added
– A carport was added to the courtyard, into which you can put under cars and light vehicles
– Many of the textures have been changed
– The height differences between the landscape and halls was adjusted
– A new path is created from the farm to field 14
– A link was established from field 14 to the station
– A link from the golf course to the cow pasture was built
– An egg gathering place for 500 eggs was installed
– A hall was added to the merchants
– Some trees were added or taken by mobile workers and for downhill
– A new farmhouse was built
– A Tool – cutting shelf was added at the court
– A shelter is located at the new sheep pasture
– From the old sheep pasture, a meadow arose
– Fields [15 +16 ], [ 20 +21 ], [ +32 31 ], [ 33 +34 ] were combined
– Many fields have been enlarged
– New ways have been created
– A new modern shelter was placed on the farm
– The farm has been completely redesigned
– The hens were moved to the edge of the yard
Authors: Harrybo, OutBase52, frisco0177 , bonzai_micha, Deere6800, Marhu, Tessmann85
DOWNLOAD 166 MB
Placeable Pile v 3.0 BETA
To anywhere on the map grass, straw, wheat, barley, canola, corn, and potatoes, sugar beet, silage, manure and shredded intermediately. Ideal for holding with a loader, the feed truck, conveyor belt or the mouse
Simply the “pile” or the unloading point in the Shop, place it on the map and fruit and unload cargo. Since only the pile to be seen as marking
Very good for feeding of compound feed: Mowed grass can unload next to the trough, record and feed from the feed truck. Or for temporary storage of the field. Or for filling with the loading mouse
New in v 3.0 BETA version:
– Conversion to UPK
– New clusters form
– Improved texturing
– Piles can be named and will appear in the PDA on the map and statistics
Author: mor2000
DOWNLOAD 5 MB
Stepa Hay Crane Silo Hall v 1.0
The hall with Stepa Hay Crane
This hall has at the top of a mobile Hay Crane the company Stepa
At the hall still has four silos, which can be filled with grass
To leave then ferment the grass silage
And there is a bearing point for straw or hay
The hay, straw or grass can be dumped in the upper area and then loaded with the Heukran in the silo or storage location
Then there is the bottom of the hall are a few parking spaces for vehicles
For the hall no other mods needed
All you need is some know ledge in the area Giants editor and XML for integration into the map
Since this hall must be installed and NOT placeable
Author: Olli0710
DOWNLOAD 13 MB
Breitheim v 1.1
– Clover and alfalfa as a cover crop
– Map Hose Ref Station at the biogas plant and the Cow pit the main courtyard
– Kalk, Manure slurry Mod
– Purchasable biogas plant
– Purchasable farm with biogas plant
– Gates to open with the Map Door Trigger
– Traffic light system with built in flash function
– Completely new designed scenery with unique road network
– 2 wide. Courtyards, one of which is purchasable
– 2 outlets. Agravis country trade, grain Roth
– 2 villages
– 3 Forestry Forests for the soon to be released Forstmod
– Many purchasable fields
– 70 ha of arable land
– Traffic, pedestrians in the village, milk truck
– Cows, chickens, sheep
New in 1.1 version:
– 20% more money for machinery sale, if one brings his own vehicle to the dealer (marked area on the dealer)
– Power Line now has a end post (near the smallest Forstwald)
– Eggs are now also available in chicken meadow
– Grain can be seen from the court of Vienna now
– Fermented silage can be produced from the corn silo behind the plate crap now remove all
– Traffic now travels “always”
– Exchanged Kalklager on the “BGA with court” against the new Kalklager (eg it is now back tilt the lime, which you no longer use)
Author: NKB-Modding
DOWNLOAD 154 MB
Hagenstedt Modified 2013 v 4.2.5
New in 4.2.5 version:
– Levels in Schlüter 1500 TVL anniversary edition removed for performance reasons
– Habiks now pays for delivered goods
– Now shows Habiks vorhandes straw, as well as existing oil cake amount in addition to the mixing amount of feed
– Habiks has received more signs
– Habiks now has fixed mixing ratio for compound feed (30% straw, 70 % oil cake)
– Fixed Habiks negative straw stock
– Habiks company signs now lit only at night and not during the day
– Installed sheepfold of wild fox
– Wool Pallet Collector IN laid the sheepfold
– Built mixing station of Marhu renewed
– In the repair of vehicles in the workshop , the oil level is not more set to 0
– Filled Collapsed bunker at the harbor and filled the sidelines
– Field surfaces freed from dirt, is now back grass
– Access exit redesigned the tank farm
– Several bugs fixed when vehicles equipment in triggers are loading a savegame
– Mod – water trailer can now be at the Hoftanks refill
– When an auction then start the opening time of the Town Hall and ends at the closing time of the Town Hall
– Removes oil film on water courses and ponds
– Potato, beet Hall and onion, carrot Hall exchanged for new polysparsameres model
– Large silo model by polysparsameres model
– Slurry pit replaced by polysparsameres model and terrain adjusted
– Minor alterations to the BGA balance
– Fixed various Missing l10n entries
– Repaired Blitzer messages in MP
– Alternative Tip Trigger fixed soybeans, can now be unloaded again
– Installed version 1.2 of the License Plate
– Built Silo Multi Trigger rewritten to Silo Trigger extension
– Tarpaulin for all silage silos of tires removed (for performance reasons)
– Return – contract can be concluded with the workshop to vehicle after the Towing to deliver directly to the yard
Authors: Giants, TMT-Team, Marhu, skydancer, Bummi-Brum, lecra, Ifko[nator], Der_Nik, BigM, BlueBaby210, Richi-3, Kolbenfresser, frisco0177, Ganelcer, THP1985, mailman, Marc85, GE-Mapping, Feldhamster232, iacappo1977, KundSModding, honclik, Treckkerbodo, Manu1993Profi, Enercon, zefir_poland, martinbigm500, ClaasHof, ls-ecofarming, mote454, Thuruk, wellano920, burner, sewi123, uploader123, MX11, blackburner, SFM-Modding, Modelleicher, FSM-Team, Sandgroper, Schwacki, EasterEgg
DOWNLOAD 170 MB Normal version
DOWNLOAD 173 MB More Realistic version