Search Results for: silage map

Holstein Valley v 1.25

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– Make the animal production the focal point with traditional farming as the secondary.
– Smaller map balanced for 1-2 players with plenty to do. 3-4 if all the fields are bought.
– Wanted a sense of progression built into the map.
– Heavy use of the modding community.
– Wanted to be able to store everything and work ahead.
– Some tight spots when driving but not white knuckled the whole time.
– A sense of solitude and seclusion rather than a more urban locale.
– Cow water mod built in to map.
– Water trailer for cows
– Chicken coop and Breedable animal mods compatable.
– Breedable Animal Mod
– Chicken Coop Mod
– 32 Ha’s in fields. 6 buyable fields with progressive pricing.
– Milk trailer, allows filling and sale at same place milk truck does
– Storage for everything including loose straw,silage,mixed ration.
– Trailer that can carry anything stored on map
– Shovel the manure out of the straw and store elsewhere.
– Places for greenhouses,windmills,extra grass fields and room to make fields.
– Traffic on the highways and milk truck runs
– Custom lighting,sounds,textures and many models from the community.
– Longer grass growth time so areas like the chicken and orchard stay cut longer.

Authors:

Special thanks to:
BigHoss, NI Modding, Kyosho, frisco0177, Tessmann85, SeedyMcSeederson, M-S_Buschi, geotrac 124, Ferguson Freund, Atze, matichekSLO, modelleicher, Trekkerbodo, Bruse, sandgroper, mariodieck, bonzai michu, msi-andy2, alexrene, Marhu, Javier007, Daviec, mote454, Kolbenfresser, DAJOUN, all of thier effort made this map possible.

DOWNLOAD 99 MB

Platinum Xtreme Octo v 8.0

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– The Platinum Octo Xtreme has 46 fields and about 6 hectares more farmland than the version 7
– At the farm a small space that was set up for “reset vehicles” this place you can with 7 cutting unit carriage, which are available as mod in multiplayer so the annoying blocking reset in multiplayer today.
– Two greenhouses were removed and a space for the breeding of chickens Marhu was established at the chicken coop.
– A sugar factory and an organic market are added as points of sale. The unloading point to the campsite and at the LS academy were converted to a central warehouse from where the fruits are transported over an imaginary underground rail network to the yard – Saves a lot of time.
– A stye is inserted there you can unload fruits and EU funding you get paid immediately. The more you feed the pig manure the more they make but it’s clear anyway.
– Three new fields have been added to about 2 ha per field.
– The BGA North moved a little and straightened the field 7th
– Additional manure storage area in box 7
– Cows and sheep can be supplied with water. Chicken with water and wheat.
– On the Platinum Xtreme Octo four biogas plants are found in two (Northern and BGA BGA south) you can unload chaff and grass as usual. In the BGA Watermills AG: barley, wheat, canola, and corn. In the BGA freight station: beets and potatoes.
– For slurry and manure, there are also sales opportunities.
– The Watermills AG operates two water mills on the map every water mill also has an unloading point. The selling prices are the same for both so there are in the PDA only one ad under the name mill.
– All fields are plowed and fertilized – so go immediately with the drill going.
– 5 Farm Barns (the black barns) can be found on the map – these barns have a double function grass / straw is beamed into the feed store – you can refer back to the Kuhn SPV. Bales are sold directly.
– The unloading of the food warehouse is located between silo and feed stores.
– When dunghill, there are three different ways wegzubringen the crap:
1 Charging with the front loader on the manure spreader.
2 Bring the loader to the manure storage area and tilt there.
3 With the loader simply tilt the manure in the manure projector, which is located directly in front of the dunghill.
– Since the manure conveyor belt is not directly on the dung heap, there is no disability, if you want the whole load with the front loader.
– The BGA North has a projector with the silage, the silage can be beamed directly into the feed store.
– Everything is loaded into the wagons at the train comes into the farm silos. Wheat, barley, corn and rapeseed can be recharged at the court. Silage can be found again in the feed storage barn and thus feed the cows.
– Following unloading points are available on the Map:
Organic Market
Bio Tavern
EIMO AG
Garden Center
Restaurant
Freight depot
Haven
SPA
Country trade
Water Mills Ltd.
Sugar factory

Authors:

Map: Giants Software / Askari
Potato, beet Stock: Ganelcer
Food storage: Ganelcer
Country trade: Eifok-Team
Shelter: WayneischGeld
Arch Bridge: Fatian
Wassermod: Marhu
Pigpen: Rubik’s

DOWNLOAD 183 MB

Amber CoOp v 1.1

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– The map has been broken up into 5 “states” each with several homes, equipment storage and refil facilities. With a 6th “state” being that of the main yard with the animals. Teleporters connect all to a central hub at the main yard.
– Main yard is completely redone and given an industrialized look. With central off-loading.
– Sheep buildings gone and pasture moved to yard to centralize the co-op.
– Cow pasture expanded into an upper and lower pasture, silage and straw given at the upper and grass,mixed at the lower. Cows will migrate back and forth.
– Water mod is built into the map. Please remove it from your mod folder if you have it.
– Storage for all parts of the animal process. Storage for wool and headers.
– Places marked for breeding mod and chicken coop mod.
– Changed textures and foliage.
– Growth time of crops lengthened to match that of grass per stage at 3.6e+007. This only adds 2 minutes to each growth cycle if your in fast foward mode(x120, fast) but 1hr 20 min at x5,slow. Giving more flexibility to the players imho without having to go to real time.
– Idaho mtns. now have two additional wider roads to the top without altering the original back roads. To give players up there additional access.
– New PDA map to reflect changes.

Author: AceOfSpades

DOWNLOAD 94 MB

Pedersker Farming Vasegaard MP v 2.0

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– A cowfarm with all components (pasture, milkrobot, stable, silagestak, manuretank, manureheap ..)
– You can now buy and sell cows milk youself or let the milk truck you just do
– You can now cowfarm on top of silage, which means that your able to your silage corn
– Redesigned slurry tank
– Two working groups slurry tank (which works on the pig farm only if you have installed “pig mod”)
– The forest walls now offers colision witch means that you can not drive from the map
– The card in esc menu works now

Authors: Asgermd aka, asger210, Frederik H

DOWNLOAD 150 MB

Flowers Städt v 4.0 FINAL

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– Inserted flowers little town traffic signs
– Log is error free
– Food storage (straw, grass, silage, compound feed)
– New Saatregale were inserted
– Milk can be sold in the country trade and charged the cow shed (barn is Placeable)
– Wool can now be sold
– Some details have been adjusted
– PDA was adjusted
– Map adapted from the vehicle selection
– The small silo was replaced (Now is a great silo)
– Off Wither
– Gates of Fire Station open automatically

Authors: happyfunny21, Benjiro,  Maikey, Chris0611, Casemaster

DOWNLOAD 253 MB

Paradise v 0.91 BETA

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– New textures for the map
– New vegetation for landscaping
– BGA
– FarmPlex – main farm
– New landscaping project
– Price of the fields according to the original map
– Wide range of vehicles and equipment for the career
– Larger fields
– New comprehensive cowzone with various news and an optimized design for dairy cattle feeding.
– New main farm:
– COWPLEX v 2.1
– Grimme Advanced System Sotore
– Silo Plex
– Sheep Plex
– Shed of fertilizer
– Shed for storage of straw, grass and straw bales and grass
– Silos for silage
– Shop
– House to live
– Full BGA
– New Brewery (map two rivers)
– New railway

Author: Tiago Piloneto

DOWNLOAD 168 MB