Horsch UW 160 MR

Horsch-UW-160-MR

– Capacity 20 Ton
– Animated covered in tarp
– Light Script
– Working MP
– AO texture
– Animated spill

Authors: julian12, Maure

DOWNLOAD 6 MB

New Holland T 7050 FL

New-Holland-T-7050-FL

– Ploughing Spec
– New Skin
– New Wheels
– Twin Wheels
– Moveable rear attacher
– Full lighting
– Opening door and rear window
– Dynamic Exhausting System
– Manual Ignition
– Animated Hydraulic
– Wheel Particle Spec
– Moving Interior Parts
– Frontloader Console on the button
– Frontloader Quicke Q56

Authors: Monster, roller90, Michael92

DOWNLOAD 44 MB

Irrigator Irrifrance Optima 1036 v 3.0 MR

Irrigator-Irrifrance-Optima-1036-v-3.0-MR

– Pipe diameter – 110 mm
– Pipe lenght – 400 meters
– Capacity – 18 litres
– Consumption – 0.01 liters / second
– Rotation of the sprayer – 180°

Authors: Nico0179, Yumi

DOWNLOAD 8 MB

Idaho USA Map v 1.0

Idaho-USA-Map-v-1.0-1 Idaho-USA-Map-v-1.0-2 Idaho-USA-Map-v-1.0-3

The farmland here is rich and fertile. This map has all of the main fruits with the addition of oats and soybeans. There are two main farms. One is centralized, more modern and is where dairy cattle are located. The second farm is a bit older and is where you will find all other livestock. There are sheep, chickens, pig and cattle fattening. The livestock farm also contains silo storage for all crops. These silos are not shared with the main farm, so storage on both farms is separate. This means running two different farms as a single player or splitting the farms if playing with a friend.
The stave silos found at both farms are functional. They create silage at a certain amount per hour. You can fill them via their augers and they have level indicator pipes to see fill levels. The garage doors on the farm buildings are functional. Some are automatic and some manual. For the manual doors, approach them on the right side and you will see an indicator in the bottom right of the screen. Pushing “O” will then open the door. The same for closing them. The storage silos at both farms are “All In One”. This means there is only 1 point for loading up your stored grains. When you drive under the overhead silos, you will see an indicator in the main upper left window.
Follow the directions there to select the crop-type and to start/end the grain flow. The loading silo on the livestock farm is inside the barn next to the silos. There are 5 sell points for grain, 2 for potato, and 1 for sugar beets. All sell points are in the PDA and labeled clearly on the PDA map as well. Pigs and wool are sold at the Basset auction. Beef is sold at the Pampalonia slaughterhouse. Manure can be sold at the Garden Center and eggs at the supermarket. Straw/bales can be sold at the Horse ranch. Additionally, straw, manure, grass, and silage can be bought from the BGA for livestock
The map also contains watermod, a carwash, repair shop at the dealership and farm, and wool palette collector.

Authors: Sandgropper, Marhu, TMT Team, NIModding, LazyModStudios Modding, JohnDeere1952, IB055, ThompsonM06, Bauer Jens1, Luculus, DocElyoc, Fatian, Fendt512, Feterlj, Merrical Xtras, ekki, Hermit23, Thunderace, Andrew Standford, Dimanix, Raptor5, Joerg_B, Basti_66, FSM Team, BigBlue, buchhauer, Blacky_BPG, Axel of Sweden, Case Fan, Babyblue210, Blacky_BPG, farmerboy69, Ganelcer, Javier007, seba j, jimdo, Tankbauer, JauchenPaule, Fraser Cow, FrankWienberg, GE-Mapping

DOWNLOAD 303 MB

Titi Service Car v 1.0

Titi-Service-Car-v-1.0

– Vehicle repair
– Seed service
– Fertilizer service
– Fuel service

Author: unknown

DOWNLOAD 47 MB

Erlenberg v 1.2

Erlenberg-v-1.2-1 Erlenberg-v-1.2-2 Erlenberg-v-1.2-3

New in 1.2 version:
– Unkraut Mod removed because problems have arisen
– Horse breeding added (horses for breeding be purchased in the shop)
– Breeding horses may be sold in “Sport Ute”
– Adapted radio announcements of the event
– Audible now no longer have the whole map
– Purchase price and maintenance costs of breeding animals adapted
– Bridges collisions away
– Sale added additional pigs at the depot.
Thus, direct sale without production – various collisions away
– Collisions at the box 3 reworked
– Extra chaff (chopped) added stock
– Much of the court collisions from buyable court fixed
– Vehicles should now remain in place when restarting / loading the Map
– By silos exchanged at the BGA by a silage mountain
– Adjusted the volume of silage mountain
– Fixed Hovering the vehicles on the silage mountain
– Vehicles fall now
– Additional tank trigger at the airfield added
– Increased production of pig
– Repeated performance optimization of clip distances superfluous sounds removed
– Fixed 3D Sound Warnings
– Reworked AI traffic again
– Optional milk sale now

Authors: Giants, [FSM]Chefkoch, [FSM]Atabogo, [FSM]Jabba42, [FSM]112TEC, Chris, FrankWienberg[GER], Tessman85, Bluebaby, ZeFir_POLAND, atze1978, GE-Mapping, Marhu, Maruh, Thuruk, thecsfun, Devilkw, upsidedown, buchhauer, mailman, Eduard Geier

DOWNLOAD 349 MB