Other mods

In Game Menu Enhancement v 3.1

In-Game-Menu-Enhancement-v-3.1

This mod expands the menu for the fruit and growth status and shows all existing fruit to
There are a few adjustable options such as the number of columns, font size, spacing between lines and which fruits should not be displayed. In the ZIP file is a corresponding “Read mich.txt” in various languages ​​available. As usual, simply drag the mod in the modfolder

Authors: BlueTiger, Team-SUB7, Madjack, mor2000, Aerox1939, Modsauger

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Bale Fork v 1.0

Bale-Fork-v-1.0

Author: TuneWar

DOWNLOAD 111 KB

IZH Jupiter 4

IZH-Jupiter-4

– Speed 46 km/h
– Speedometer
– Working mirrors

Authors: YREC, Zombi88888, Gnom, Silak_68

DOWNLOAD 3 MB

Komatsu PW 160

Komatsu-PW-160

Komatsu PW 160 Excavator

Author: tattoobob

DOWNLOAD 8 MB

Auto Combine v 2.3

Auto-Combine-v-2.3

The AutoCombine Hud is opened with the key K. The helper starts normally using the H key.

Changes in version 2.3:
– Revised 90 ° turn
– Fixed missing texts
– MR: speed dependent loss

Authors: Zartask, Mr.F, gotchTOM

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Multi Sprayer Herbicides Mod v 2.0

Multi-Sprayer-Herbicides-Mod-v-2.0

The Weed mod adds weed control added as a new task to the game and no longer is it simply fertilizing the same. To make this work must be equipped with the appropriate weed the map. So sample map, this is the MIG Celle from version v 0.89. Installation in other maps is expressly permits, the necessary files are in the mod

Operation: syringes can be switched on fertilizer trigger between liquid fertilizer and herbicide. So you decide what you load on the trigger. Sprayed with herbicide to accrued weed now it goes into a withered state grows with time but after. If you let the weeds grow out completely and injects it only then it goes into a further withered state that can be deleted only by threshing, tillage or direct seeding
Weeds except by herbicide doses also by threshing, tillage ( cultivators / plowing) and direct reset. If larger weeds present during threshing does it manifest itself in a difficulty degree dependent reduction in yield. The more thorough tillage, the longer it takes the weeds around aground again (plowing > cultivators > no-till ). (For details see extra point )
Mechanical weed control : Using a combination of deep tillage ( plowing), a subsequent emergence leave the remaining of the weed seeds up to the second growth stage and a further tillage ( cultivators ) can suppress weed growth was also successful until the next harvest

Authors: bullgore, upsidedown, eribus

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