Maps

Vojvodina Special v 3.1

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Beautiful and intelligent Map. Huge set all around, there is no feeling that what is going steppe. The city center is made in the style of the palace, a beautiful building in a great cafe plays Muzychko, churches, triumphal arch, colonnade, Alexander Column, a park near the center, holiday village on the outskirts of the rich area with steep cottages, cemetery, mountain pass with a beamng drive mods through the cave in rock, different bridges, medieval ruined castle, selling high-quality design of greenhouses complexes, luxury woods, hills, uneven shoulders, the various sounds of nature, conducted kilometers of gas pipes and lamp wires, traffic lights, fueling Real Lukoil, Rosneft (no filling of red drum), Light lanterns, advertising and windows at night, and even more.
Culture and Animals: standard + sunflower, soybean, animated pigs, calves.
Built warehouse for the purchase of sugar, condensed milk, beer, canned food, oils, biscuits, flour (For factories capacity is limited)

Authors: stasenko100, Serbian modding team, Team 6, igor29381, VAHHOB022, Werik

DOWNLOAD 409 MB

Paxton United v 1.5

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On the Map is developed village, all the animals, traffic cars, small BGA and all the triggers

Authors: ExtremeBB, JDFan, Pautrax

DOWNLOAD 351 MB

Oberthal Bach v 3.0

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New in 3.0 version:
– Added Chopped Straw
– Third courtyard (small Nebenhof) with additional fields and meadows
– Horseback riding (without active management)
– Recreation / lake area with ways of Selling (eggs, apples, potatoes, milk)
– At the courts 1 and 2 a new clamp removed and placed before a fermenting Silo
– Trigger in Vehicle shop for cost simulation
– Wither / rot is turned off
– Exchanged against Reko train
– Dealers buying and selling, small changes
– Various feeding grounds corrected (Fill with Frontloader)
– Forest
– 3 areas for trees prepared (an area with 56 felling trees)
– 2 areas for placeable objects prepared (sawmill placed before)

Authors: TMT (Hatzfan, marhu, -Kolbenfresser-)

DOWNLOAD 192 MB

Sudharz v 1.0

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– 4x Map
– Standart fruit + oats & sunflower (own texture)
– 5 villages
– 60 fields
– Greatly improved roads! (Compared LS11)
– Gewege
– New guidelines
– Realistic grain prices at level means
– Cows (Herrmannsacker) milk is collected
– Chicken (Buchholz) sale of wool at the restaurant in beech wood on the outskirts direction Stempeda
– Sheep (Petersdorf) sale of wool on the grounds of the country trade Petersdorf
– Several farms in different villages
– Vehicles / equipment is supplied directly to the farm
– Land Commercial Petersdorf only (in the west) collection point for potatoes / turnips
– Land Commercial Stempeda (in the east)
– Old Mill (north)
– Fertilizer and seed depot also in the fenced yard (above)
– The country trade Petersdorf is also the possibility grains from the camp can be seen
– BGA / Silo / dunghill / manure basins on a site next to the cow pasture
– Sprinkle straw in the barn on the BGA land (on the side signposted entrance)
– Horizontal silo with silage function
– Straw / Grass / maize chaff / bales in sellable BGA
– Goals / doors openable and close
– Flying airplanes, floating ducks
– Solar panels on hall roof brings money
– No more withered fields
– No more buyable fields
– Sounds
– Flowing river
– Water at the creek / water tank / pump removed
– New PDA map with symbols

Authors: -Kolbenfresser-, Manu ya, Bernascht, B34STx, mailman, Luculus, KundS Modding, wellano920, Timber131, Baue3rR, Mourice, simmi1, Ganelcer, Icebear_Lars, modelleicher, GurKenDingo, T0mek0092, adam5525, FrankWienberg[GER], Ferguson Freund, Diops33, Raptor Bash, Macoholic, LU-MUK/Moddingteam, Mike (TTM), Domi___, spider100, ziolek6, LSM-MODDING Team, Jonny 1996, manuuuu, M-S_Buschi, freak36558, Flydoc

DOWNLOAD 170 MB

Poland Beskidy v 1.0

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Animals – chickens, sheep, cows, pigs and calves animated. Growing base with longer growth time for the sowing of up to 30 days. From the long rise time of the game is real, and forces us to increase the amount of fields and further filming on the field. Buy points – Hotel, Sugar factory, shelter, Lidl, Station, gardening and agriculture shop edelweiss, milk products, sawmill, slaughterhouse, the farm. Claas workshop and lime mine and brewery cattle possibility of producing beer. Most points has limited hours of operation. After work, no possibility of entry and exit from the point – time gate. Purchase the field: to buy more than 140 plots – at start 3 boxes. Fields of different sizes from small to large, and also most of the fields are combined conversion in larger machines. Keep four free zones and the building bought in the game in them. There is also a fifth farm without the production function, but the function of the auxiliary something along the lines of the former agricultural circles. Mod forest trees planted about 500 ready to be cut. Mod lime manure and manure mod and chaff. Mod weed. Flying aircraft, flying boats, and riding the train. No traffic and milkmaid. Street lighting, traffic signs and information boards. An interesting and extensive road system and the asphalt roads, real sand and gravel roads and many other things not mentioned here.

Author: seba j

DOWNLOAD 679 MB

Agroland XXL v 2.5

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– Large fields for cultivation
– Brewery and vegetable oil mill
– Total manage products (storage, loading, production of food, beer, oil)
– Large warehouses to store their machines
– Need to buy some plants

New in 2.5 version:
– Several improvements were made
– Added brewery
– Oil extraction plant, vegetable oil (Canola)
– Complete review of the entire map
– Map Buyable Object – You can buy properties and invest their money in stocks for profit
– Correction of the fields (some possessed the same number)
– Special care was made with vegetation

Author: Tiago Piloneto (MoslessNeo)

DOWNLOAD 270 MB