Search Results for: silo

Missouri USA Revised Map

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– The farm is center in the middle of the map and the default vehicles is right across the road from the main farm
– The map has one town with working stop light and the 2 trains in the map and a airport with flying airplanes and a heliocopter
– You have dairy cows, sheep, chickens, pigs, beef and horses to buy and sell along feeding and watering
– Added a farmer market
– A farm silo for blackeye pea, peanut, sweet, potatos, red beets, sweet, corn, carrot
– You have sell places for you grain around the map one west end of town you one north west. One north east of town. One south east and the last one south west at the equine stables.
– The crops are: wheat, barley, canola (rape), maize, soybean, oat, rye, greenwheat, cotton, sunflower, sorghum, sudangrass, alfalfa, clover grass, potato, sugarbeets, sweet corn, peanut, blackeye pea, carrot, red beets, sweet potato, rice, millet and dinkel

Author: jb3pc4sale

DOWNLOAD 390 MB

Central Kansas v 2.2

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A nice Map for Course Play with Soil management system.
Change a few things: Feed Storage, Fermenting Silo, Feed Mixing Station and Soil Management.
Map have standard fruit. Once again, reminiscent of the past to.
Hope you will enjoy Soil Management mod with help of course play, becouse here is lot of work for you “spreading manure and lime, plowing fields, seeding, fertilizing, herbicide sprayer. So you need lot of manure.

Author: Omar

DOWNLOAD 112 MB

Newbie Farm v 6.0 Multifruits FINAL

Newbie-Farm-v-6.0-Multifruits-FINAL-1 Newbie-Farm-v-6.0-Multifruits-FINAL-2 Newbie-Farm-v-6.0-Multifruits-FINAL-3

– RealisticStartSettings.xml added for those who use the more realistic mod
– Field prices lowered by half the original value
– Changed field sizes from acres to hectares
– Removed many hedges from around roads and fields
– New textures for grass, corn and soybean
– To increase game difficulty, you now start off with no fields
– Starting equipement changed and many things removed to increase game difficulty
– Modified some terrain to help fill in area’s that had lots of tree’s
– Removed over 200 of the default tree’s which in turn should reduce the hit on system requirements for the map to load
– Replaced some hedging with fencing
– Replaced road barriers near Bakery with fencing (these 2 sections of fencing do have collision detectors)
– Silo near large garage moved over to make use of the pass which was ugly
– Lowered yield for all crops to make game harder
– Added road to rear of farm
– Removed some dirt roads and painted tree’s there to break up the fields more
– Reduced the size of the shovel trigger for the chickens because people was getting stuck on it
– Built up fields 11 and 12 so that they are banked fields
– Moved grain ramp in farm to rear enterance of farm for course play reasons
– Increased the size of field 14, price and hectres updated
– Changed the way the dirt road went around field 14
– Implemented soil mod for added realism
– Purchasable grass, straw, silage and manure added at garden centre
– Loading ramps added at garden centre and near Manure storage shed at farm
– Forest mod implemented
– All default tree’s replaced with tree’s from forest mod
– Mountain chipped away to make room for forestry mod buildings
– Removed all forest mod tree’s from around the main roads
– Removed sheds down by manure storage shed and moved all starting equipment to large shed in farm
– Forestry mod buildings added to vehicles file
– Mixing station and chicken coop added to vehicles file
– Storage for both logs and wood chip buildings from forestry mod added to vehicles file
– Added straw mod
– PDA updated
– Map start screen discription fixed
– Fixed cow manure pile trigger
– Fixed missing Soybean and Rye distance diffuse files
– Fixed pig prices for more realistic script because prices was very low
– Fixed yields for all crops (lower yields means having to buy and work more fields)
– Fixed manure and straw prices (was far to high)
– Grass can now be sold at the BGA
– Tree entries in defaultVehicles.xml

Authors: Giants, LS-UK, Katsuo, Xentro, BG IVAN, WBF-contracting1, NI Modding, Farmi, modelleicher, TwistedGA, nlinetec, tim, sandgroper, MultiMikie123, Marhu, GhillieSniper, Prlek Modding, Tessmann85, Neurotek, Decker and other

DOWNLOAD 181 MB

Nickersons Farm Arable Edition

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– Arable farming
– 2 Yards
– 10 arable fields
– Sell point
– Farm dealership
– Traffic
– Pedestrians
– Stables
– Default vehicles
– Auto opening gates
– Extended growth times, Time faster mod is needed
– Large Village with a pub, kids play area, spar shop, village shop, fuel station and bus stop
– Manual opening farm shed doors
– Wheat, barley and OSR to be stored in the grain sheds at the arable yard out of the village, corn to be stored with tip alt
– Potato and sugarbeet to be stored by tip alternative
– Fertiliser, Spray and Seed triggers are at the yard out of the village
– Vehicles reset to one of the farm yards
– Buy equipment from CTS Agricultural Machinery
– Fuel is located at the yard out of the village and at the village fuel station
– Sell equipment inside the workshop located through the first gate of CTS Agricultural Machinery
– Sell bales at woodlands view stables, drive straight through into the horse field for them to sell
– Sell all grain at MGN Grain Merchants
– Sell all root crops at British Root LTD
– Loading grain from the farm store can be done with a loader and bucket or the silos in the yard

Author: Chris_7710

DOWNLOAD 96 MB

Wood Chips Storage v 1.0

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– Capacity 85000 l
– You can empty it with a shovel
– Without log entries on standard Map
– All AO textures are in dds format for better performance

ForstMod is needed for this mod to run

Authors: Zobavnik, CebuljCek, rafftnix

DOWNLOAD 3 MB

Tinbinsel Farms v 1.0 Multifruit

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The Map has cows, chickens, pig and beef, to silo for cows, futterlager and to mixing stations, has 5 sell points for grain, no start vehicles.
All sell points and main buildings like farm shop and dairy are still on the Map, farm store does not have seed and fertilizer can get seeds at the farm and kaveri seeds, fertilizer at farm and at agro in back of building.
You own all fields can get grass be hind farm house water from the pool at house or by the mill can seell grass at kaveri seeds in front of building two schlachter house on the Map a shop by the farm has standart fruits + sorghum has by the tractor store and the mill one bin at the farm is just for looks can add a fruit to it trigger is there

Author: xframer

DOWNLOAD 175 MB