Search Results for: silage map
The Lake with Washer and Manure Mod v 2.0
Changes in v 2.0:
– Terrain adjustment
– Fixed Light Error
– Dunghill can be emptied again
– BGA transplant
– Installation silage mountain
– Discarded milk truck
– Enclosed mixing station
– Milchmod Installation of acert
– Automatic Doors rotated correctly
– Pig has moved
– Increased 2 meadow
– Start Vehicles got a new starting point
– German name outlets
– German Map Welcome text
– Cow, Sheep and Chickens “willow” edited (tread)
– Minor changes
– Installation new dunghill
– Camp in the south improved
Author: getsome2030
DOWNLOAD 164 MB
Kroeger SRB 35 Edit
2013 game trailer edited to include a rear hitch and to haul manure, silage, forage, grass and straw in addition to original fill types. Doubles, triples or more possible for the large maps.
Capacity 72,500.
Authors: Giants, Hermit23
DOWNLOAD 7 MB
Farming Simulator 2013 Update 2.0
Fixes:
Fixed loading of the highest bidder of an auction in a savegame (2.0)
Fixed Amazone UX5200 multiplayer folding issue (2.0)
Fixed Poettinger Eurocat315H folding animation (2.0)
Fixed rare resetting ShopScreen issue when starting new mission (2.0)
Fixed shop brand list issue when loading new mods on second game load (2.0)
Fixed minor AO baking issue on Horsch Terrano (2.0)
Fixed multiplayer between Steam and non-Steam version with the classics DLC (2.0)
Fixed animation issues of the Arcusin AutostackFS63-72 (1.4)
A sell station no longer can have multiple great demands for the same fruit at the same time (1.4)
Fixed threshing of helper with asymmetrical cutters (e.g. Deutz 7545 Maize cutter) (1.4)
Multiplayer Clients now also see the mission goal (1.4)
Fixed unloading particle systems of Krone Emsland and Kröger HKD (1.4)
Fixed ridge markers of Horsch Sprinter (1.4)
Fixed rotation of steering wheel on multiplayer clients of articulated steered vehicles (1.4)
Fixed issues when filling a mixer wagon with a shovel (1.4)
Fixed particle system not stopping when filling Kuhn SPV from bunker silo (1.4)
Fixed price calculation when unloading at the biogas bunker (1.4)
Fixed speed limit warning with Grimme SE 75-55 (1.4)
Fixed irregular speed of the field growth (1.4)
Fixed unloading of the Bergmann Shuttle at cow area (1.4)
Amazone D9 was not raised high enough (1.4)
Tippers sometimes did not close correctly and couldn`t be unloading anymore (1.4)
Fixed problems with the animation of the Grimme Maxtron (1.4)
With a full grain tank, the helper didn`t fold out the unloading belt (1.4)
Fixes issues with sales (1.4)
Fixed issues with direct planting (1.4)
Fixed conflict if multiple vehicles with mouse controls are attached (1.4)
Fixed issues with the mouse controls of the Amazone UX5200 and the Amazone Pantera (1.4)
Fixed synchronization of the eggs, the wool the milk and the productivity of the animals in the multiplayer (1.4)
The fill levels of the animals are no longer limited to 65535 at the multiplayer clients (1.4)
Fix of the problem in multiplayer when Client did not see sown grass (1.4)
Fix of the button “select all mods” that sometimes did not work (1.4)
In the multiplayer disconnecting vehicles sometimes was not correctly synchronized (1.4)
If a vehicle was sold that was currently using the worker, the slot for the helper was not released (1.4)
When activating the helper, some tools were folded (1.4)
Several invisible collision on the map were removed (1.4)
Fixed animation issues of Grimme Maxtron 620 and Grimme Tectron 415 (1.3)
Fixed folding of tools when loading from savegames (1.3)
Fixed visual glitches of several fill planes (1.3)
Fixed issue when selling a vehicle at the selling point (1.3)
Fixed hoses of several implements (1.3)
Fixed Kuhn Primor 3570 with barley straw bales (1.3)
Fixed straw and forage unloading at the cow paddock showing wrong message (1.3)
Fixed several typing errors (1.3)
Fixed extra income of placeable objects when loading a savegame (1.3)
Fixed selective resetting of mod vehicles (1.3)
Fixed brake force of several tools (1.3)
Fixed several issues with cylinders between physics objects (1.3)
Fixed field auctions in multiplayer (1.3)
Fixed ridge marker with tools that can not be lowered (1.3)
Fixed several wrongly place tree collisions (1.3)
Fixed saving of feeding trough fill levels (1.3)
New Features:
The used mods of a savegame are automatically selected when a multiplayer game is started (2.0)
Added warning if not all mods are installed, that are used in a savegame (2.0)
Added option to disallow multiplayer clients to reset vehicles (2.0)
Added support for dedicated server (2.0)
Added 64bit support (2.0)
Added 16 player multiplayer support (2.0)
Added modDescVersion 13 support (2.0)
Added multiplayer onjoin and onleave messages (2.0)
Added support for mods implements to define their own PTO (1.4)
Added option for mod maps to disable automatic selling of milk (1.4)
Silage now can be put in the feeding trough with a shovel (1.4)
Manure now can be put on the manure heap with a shovel (1.4)
Added parallel guide to all front loaders (1.4)
Updates:
Tuned motor sound of CaseIH Quadtrac 600 (2.0)
Optimized network syncronization (5x-10x faster) (2.0)
Performance optimizations from console versions (20%-50% faster) (2.0)
Reduced vehicle jittering and lag in single and multiplayer (2.0)
Optimized camera handling in general and for articulated vehicles (2.0)
Optimized loading times with new binary format (~30% faster) (2.0)
Optimized shadow split rendering (better quality) (2.0)
Increased multiplayer game name to 23 characters (2.0)
Changed auto aiming of combine pipes to prefer attached trailers (1.4)
Improved the steering behavior when working with the Kuhn mowers (1.4)
Added possibility to attach another trailer to the Lizard bale trailer (1.4)
Multiplayer client now can see the rapeseed table of the cutters (1.4)
Reduced stuttering of the first person view for multiplayer clients (1.4)
When loading a savegame, the implements are no longer always lowered (1.4)
Increased time until helpers of combines continue threshing after they have been partially unloaded (1.4)
Helper of Grimme Tectron 415 now waits to continue working as long as a trailer is in range (1.4)
Added particle system for straw to the Kuhn SPV and the Kuhn Profile 1880 (1.4)
Deactivated rotation of the PTO of the Pöttinger Mex 6 and Eurohit 130A and Kuhn GA4521GM, GA8521 and GF17002 (1.4)
Sowing machines now also remove straw when seeding grass (1.4)
Fixed baletrailer drawbar jittering/moving when detached (1.4)
Added air blower sound to Horsch Pronto and Sprinter (1.4)
Tuned collision detection of Amazon Condor (1.4)
Increased height of Grimme Maxtron 620 unloading belt and removed warning from shop description (1.4)
Tuned position of farm silo tip trigger (1.4)
Tuned vehicle camera collision detection to have less ground intersections (1.4)
Fixed animation issues with the Lemken Juwel 8 (1.4)
Fixed issues when pressing fold and rotate at the same time with the Lemken Juwel 8 and the Pöttinger Servo 6.50 (1.4)
Reduced collision size of player (1.4)
Tuned wheel radiuses of several vehicles (1.4)
Fill level marker of Amazone FT1001 and Amazone UF1801 now is also visible if empty (1.4)
Tuned colors of fruit type display to be better distinguishable (1.4)
Colors of Kuhn vehicles where adjusted to match (1.4)
Improved animation of Kuhn GA8521 (1.4)
Added speed limit to all haulm toppers (1.4)
Haulm toppers no longer work if raised (1.4)
Increased time limit of transport missions (1.4)
Running costs of vehicles/buildings/animals are shown in the shop with a cent precision. E.g. important for chicken (1.4)
Updated PDA map of the ModMapSDK to the lasted map (1.4)
Tuned fertilizer usage of Amazone ZG-B 8200 (1.4)
Disabled threshing while cutter is raised (1.4)
Removed jittering of attacher joints on multiplayer clients (1.4)
Added possibility to load wheat and barley windrows in a forage wagon at the same time (1.4)
Tuned traffic vehicles to avoid deadlock situations (1.4)
Tuned ridge markers to create smaller marks on the ground (1.4)
Tuned positioning of fill planes of manure heap and bunker silos to avoid them being invisible with small fill levels (1.4)
Tuned fruit price calculation to avoid long term price drops (1.4)
Improved visibility of fruit state view with color blindness (1.4)
Filling the water trailer at the river now is free (1.4)
Fixed particle system when filling the Lizard WheelLoader from a combine or a silo (1.4)
Fixed slight stuttering when running at constant 60FPS (1.4)
Added power takeoff to Amazone ADP-303 Super (1.4)
Fixed animation of cylinders of the ridge markers or the Amazone ADP-303 Super (1.4)
Optical fill level of the feeding trough now is in a 1:1 ratio to the fill level shown in the PDA (1.4)
The worker no longer uses the ridge markers (1.4)
Fine tuning of the vehicle speed control levels (1.4)
The worker of the Krone Big X stuttered when turning (1.4)
Visual corrections of: Deutz-Fahr Agrotron M620, Deutz-Fahr Agrotron 430 TTV, Deutz-Fahr Agrotron 6190 Deutz-Fahr TTV, Deutz-Fahr Agrotron 7250 TTV, Deutz-Fahr Agrofarm 430, Deutz-Fahr Agrovector, Deutz-Fahr 6095HTS, Hürlimann XL130, Kröger HKD302, Amazone Cayena, Krone BigM 500, Pöttinger Servo 6.50, Amazone Profihopper, Agroliner PWS, Weidemann silage cutter (1.4)
Improved visualization of falling sugar beet at the Grimme Maxtron (1.4)
The back wheel of the Grimme Tectron intersected with the body (1.4)
Fixed several shop description texts (1.4)
Collision of the Weidemann silage cutter was too big (1.4)
Fixed wrong animation of the expulsion with the Kotte Garant 19500 (1.4)
Improved braking behavior of several vehicles (1.4)
Adjusted the collision of the Weidemann 4270 CX 100 T (1.4)
Krone XDisc now can be put on the cutter trailer (1.4)
Kuhn GF17002 and Amazone Condor work more reliable (1.4)
Amazone UX 1801 falls over less quickly (1.4)
In the controls menu lift arm was lower arm ingame and vice versa (1.4)
Several small improvements of the map (1.4)
Canola grows slightly higher (1.4)
Improvements of some menus (1.4)
Some vehicle schemas were corrected (1.4)
Added option to avoid the plow creating fields (1.3)
Added possibility to raise the front of the Grimme Maxtron 620 and the Grimme Tectron 415 (1.3)
Added AI helper to the Grimme Maxtron 620 and the Grimme Tectron 415 (1.3)
Added message that straw blowers first need to be filled (1.3)
Added help text if mouse controls are available (1.3)
Added support for placeable objects with physics joints (1.3)
Added controls to only toggle the front light (1.3)
Improved decision making between folding and unfolding (1.3)
Improved visuals of map (1.3)
Improved and fixed some issues of the AI helper (1.3)
Improved several particle systems (1.3)
Improved placement of vehicles at shop (1.3)
Improved sounds of several vehicles (1.3)
Improved shop description of the placeable objects (1.3)
The Grimme SE75-55 and Grimme Rootster 604 no longer can be turned on while folded (1.3)
Author: Giants software
DOWNLOAD [ENGLISH] 130 MB
DOWNLOAD [GERMAN] 133 MB
DOWNLOAD [FRENCH] 130 MB
DOWNLOAD [SPANISH] 130 MB
DOWNLOAD [ITALIAN] 130 MB
DOWNLOAD [POLISH] 127 MB
DOWNLOAD [CZECH] 127 MB
Pettenbach v 1.6
– Manure mod was installed, but you can decide whether to use it themselves
– The error log is 100% free
– The Water Mod 3.0 was installed
– This includes a water station for abhohlen of water for livestock was installed
– Now there’s a pig in the yard
– The individual soaking the Water Mods were installed and tested at the respective animals
– The Wither and weathering disabled
– All the fields are already planted and the fields 13,14,15,16,17,18 already owned
– Better start equipment (Better machines at the very beginning)
– The sheep pasture is now between court and distributors
– Some fields were merged and enlarged
– PDA map has been revised and brought up to date
– New textures were added: maize, beet, oilseed rape, barley, wheat, grass, grubbed, plowed
– Two food storage for grass, straw, animal feed and silage were added
– A carport was added to the courtyard, into which you can put under cars and light vehicles
– Many soil textures were changed
– The height differences between the landscape and buildings have been adjusted
– A new path is created from the farm field to the 14th
– A link was established from field 14 to the station
– A link from the cow pasture golf course was built
– A gathering place for 500 eggs egg was installed
– A hall was added to the merchants
– Some trees were added to or taken by mobile workers and for downhill
– A new farmhouse was built
– A tool cutting section has been added at the court
– A shelter is located at the new sheep pasture
– From the old sheep pasture, a meadow is created
– Fields [15 +16], [20 +21], [+32 31], [33 +34] were combined
– Many fields have been enlarged
– New routes were created
– A new modern shelter was placed on the farm
– The farm has been completely revised
– The hens were moved to the edge of the yard
Authors: 1LS12, Harrybo, OutBase52, frisco0177 , bonzai_micha, Deere6800, Marhu, Tessmann85
DOWNLOAD 156 MB
Grazy Land v 1.1
– On the map there are chickens, cows, sheep and pigs
– Fields of small to medium size
– Outlets are trading country, mill, port, freight yard and garden center
– Types of fruit: barley, wheat, canola, corn, potatoes, sugar beets, spelled, oats, millet, rye, sunflowers, carrots and onions
– Transport and milk truck are traveling
– 4 Start fields, harvest ready, except the potatoes
– Sunflower abbreviated PDA in prices because it is otherwise too wide
– The pig is already written above installed and the Water Mod v 3.0
– Slurry and manure available for sale
– Sunflower yield and adjusted price, as well as carrots and onions
Changelog v 1.1:
Added chickens and sheep, as well as selling eggs and wool, dairy exchanged, silage silos fixed, Ball Hall added on the farm, the eggs from the chicken coop chickens are in Village added.
Author: mfg mngrazy
DOWNLOAD 132 MB
Oberthal Bach Old Times v 1.0
– For SP / MP, users of small to medium technology Oldi technology
– Usable card size approximately 33% of original size
– Adapted existing mountainous landscape with some gentle slopes, the property is on a plateau, there are deep valleys with a stream / river, abundant forest regions, meadows
– 20 small / medium sized fields, and many can be put together, two are already owned, two are mature, to mature for 2 more. Two pieces can be grubbed made to the field
– Fields are only centrally in the Land Registry Office (City Hall) purchased or sold
– 8 crops: wheat, barley, canola, corn, potatoes, sugar beet, rye, and sunflowers. Rot is On
– Animals: cows, sheep, chickens
– Yard with attached cow pasture, open space for placeable objects, 2 silage silos and house BGA
– Storage of all crops
– The water and wheat feeding Mod V 3.0
– Hay for straw and hay
– Improved shelter with shelf for bales or equipment
– Dealer: a water mill, Landi, a sugar mill, a village shop, a wool merchant, a nursery, a gas station, a farmer store
– Nursery also sells crap
– Landi also sells crops
– Adapted for PDA Price + Storage Overview
– Current PDA map (through the large height differences, there are a few places minimal deviation of the position)
– New machinery and equipment can be werden
– At the courtyard fountain, the fountain in the village, at the water mill, the required water tank can be filled
– Milk itself must be brought away or on the change of day wait
– Traffic: minimal pedestrian own “old” traffic with non standard traffic models
– Manure Mist Mod (sprinkle extra texture to the fields of manure and slurry)
– Collecting missions and horseshoes are not included
– Required patch: from 1.4
Authors: TMT, Kolbenfresser, Marhu, HatzFan
DOWNLOAD 129 MB