Search Results for: map c

Disable Crop Withering v 1.0

Disable-Crop-Withering-v-1.0

This mod switched on all maps from the withering / rotting

Author: Giants Software

DOWNLOAD 19 KB

The Alps v 1.1 Forest Edition

The-Alps-v-1.1-Forest-Edition-1 The-Alps-v-1.1-Forest-Edition-2 The-Alps-v-1.1-Forest-Edition-3

New world, inspired by Alpine mountains. Find yourself in a enviroment full with new challanges. There are all the feautures of original Landwirtschafts Simulator with many newly added tasks.
Alpine world as you have never seen before in Landwirtschafts Simulator. Map will bring you the true mountain atmosphere and fill your room with mountain air.
This map is not recommended for the impatient farmers, that wouldn’t be a match for heavy circumstances you can find in The Alps.

Authors: kirezagar, ZG

DOWNLOAD 153 MB

More Realistic Game Engine v 1.2.1.30

More-Realistic-Game-Engine-v-1.2.1.30

– Add the Real Mower Working Speed Limit parameter for Realistic Mower (speed limit in kph)
– Apply the correct Liter Per Sqm for Non MR Combines too. (especially for Chaff output where defaut combines multiply the input fruit Liter Per Sqm by the Output Fruit Liter Per Sqm)
– No more Warning in the log trying to get the fill type info of unknown when loading a savegame with an autostaker filled
– Removed the possibility to set a speed level when the engine is off (by using the manual ignition mod)
– Better support for manual ignition (engine outdoor 3d sound)
– Not MR shovel are no more able to interact with bunker silo (for chaff)
– Added 2 new parameters to allow disabling the interaction with bunker silo (for chaff) for MR shovels: Real Shovel Enable Unloading In Filling State Bunker Silo and Real Shovel Enable Loading In Filling State Bunker Silo
– Added Czech translation to MR engine
– Real Ballast specialization now saves the current mode within the savegame
– Added pig fill type
– PDA displayed prices are no more the IRL one what you see is what you get now
– Possibility for map maker to add a Realistic Start Settings.xml file to their map to define price balancing factors
– Fix the reverse sound playing in T1 transmission mode, when switching to forward direction without moving
– Added support for carrot and onion fruit type
– Added the self real Reverse Driving Mode Engaged parameter to Realistic Steerable class to support Reverse Drive Mode on some vehicles (example : fendt, valtra, mb-trac)
– Added the yOffset attribute to the vehicle size parameter. It allows setting an additionnal yoffset when the vehicle is bought so that it doesn’t tip over (especially useful for mod that don’t have their center pivot point set to the ground plane level in Giants Editor)
– Crop field is now multiplied by 1.5 when fertilized (same fertilized yield as before, but increased un-fertilized yield)
– Real Ballast specialization now handle flotation and gripfx change if needed
– Default transmission mode is now T3
– This is now possible to specify a specific friction factor in field for each map
– Silage price revised (more valuable)
– This now possible to specify a specific silage price multiplier (can be defined for each map)
– Combines can feature and display losses (see default grain combines harvesters as example)
– Mixer wagons now use proper uncompress ratio when mixing bales (you don’t get the same filllevel anymore, but rather the same weight) and so, this is easier to achieve the right proportion using the default balers
– New specialization Realistic Enhanced Round Baler allow different sounds to be played while baling and feature an auto mode for opening/closing the door
– New default vehicle type Round Baler Enhanced
– New Ai Turn Radius computation (less miss spot with trailed implements)
– Lower default rolling resistance for vehicles
– Realistic Tool now handles badly modelled implements
– Autostackers now support bales coming from other mods use a baletype of this form (the same as in the savegame file)
– Adjusted windrow fill type prices. Selling windrows (bulk straw, grass) is now more rewarding
– Fix a bug in override Foldable.lua to stop the hydraulic sound if the vehicle is active but not controlled by the player
– Revised grass_windrow price
– Fix a bug in override Animated Vehicle.lua to stop the hydraulic sound if the vehicle is active but not controlled by the player
– Reset the render Text properties in the Realistic Steerable class to avoid messing up text rendering of other mods that don’t specify their own parameters
– Default MR engine price multiplier 4 in hard mode so that the gameplay is still well balanced in normal when playing on Westbridge Hill
– Hired workers now take into account losses when combining
– Milk price and production revised
– Cows TMR and straw consumption modified
– Implement steering axles now work when attached to the front of the tractor too
– Reduced hired worker target speed so that it is now less competitive compared to real players
– Polish translation by Ziuta
– New Real Vehicle On Field Rolling Resistance Fx to allow modder setting a greater difference of rolling resistance between road and field (default value = factor 2). Exemple: can be set to 7-8 for a truck (on road rr = 0.007, in field = 0.055)
– Realistic Ballast now handles hidding part (showind and hidding parts => you can use the visible parameter and set it to false. Example: when using the realBallast class to handle row crop, normal wheels and duals => you have to hide the normal wheels when you set the row crop mode)
– Default global price balancing = 1 (4 for West Bridge Hill or default Hagensted or any DLC map)
– No more overriding of the Mower Area Event.run Locally

Authors: Giants, Dural

DOWNLOAD 221 KB

Seed Cleaner v 1.0

Seed-Cleaner-v-1.0

The Seed Cleaner mod removes all on the current map not built fruits from the seeders. It also removes any duplicate entries
In many (almost all) mod-maps out there scripts for the installation of the types of fruit are installed, which unfortunately are also effective when the corresponding map is not loaded. This leads, among other things, that in the Sowing fruit varieties can be selected that can not be sown on the current map.
This little script does nothing else than to install in each planter, and all bric what’s on the currently loaded map has no utility value. No rocket science, but eliminates a (small) annoyance.

Authors: upsidedown, eribus

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EL Valle v 2.0

EL-Valle-v-2.0-1 EL-Valle-v-2.0-2 EL-Valle-v-2.0-3

– Medium sized map with 18 fields and cattle, cows, sheep and chickens
– Textures surfaces, wheat, barley, canola, corn, sugar beets are changed
– Purchase Estacion: wheat, barley, canola, corn, potato, sugarbeet
– Eggs for sale in the store
– Sell the wool on the ship next to the camp
– Three points for the purchase of seeds, fertilizers
– Water fill three points

Author: 1113

DOWNLOAD 134 MB

John Deere 8345R Rowcrop v 1.1

John-Deere-8345-R-Rowcrop-v-1.1

– Selectable Rowcrop singles or duals for both the front and back axles
– Selectable front weight or fertilizer tank
– Warning bars for dual wheels
– No log errors, good performance
– Added the schema Overlay information
– Fixed an outdated Particle System Shader for the Dust Particle system
– Fixed the three performance warnings when opening in GE
– Removed GPS receiver from cab top and added Starfire
– Remapped some keys, updated Show Help Menu
– Added ES Limiter (newest version)
– Added BJR Manual Ignition
– Added Real Exhaust Particle System

Authors: Seriousmods, Sivy, SndGrdn, LSMatzeOst, PERMISSION GRANTED, Julian11AGI, milpol

DOWNLOAD 15 MB