Search Results for: ls 13
Kroeger Agroliner HKD 302 White v 2.0 MR

– Fruits types: grass_windrow, wheat, rape, maize, barley, chaff, potato, sugarbeet, manure, fertilizer, forage, seeds, silage
– Capacity 16 Ton
Author: Lindemann
DOWNLOAD 13 MB
Fendt Vario 724 SCR v 3.0 Communal

– Improving driver behavior, the stability and the setting of the motor
– Better distribution of weight
– Adaptation of scripts. Now error free in MP
– Almost all commands and functions can be operated and run now, without first having to switch on the device
– New animation of the front axle
– Improved light cone of headlights, LED’s and interior, now works with the “Real Night mod”
– Added the Shuttle Control (change of direction), which was introduced in JD 7R first
– Added was the change of tires and rims in the colors red and gray, on all versions
– The models are available in 6 colors that you can choose your individually in DL-reports
Authors: Ago-Systemtech, Templaer, Manuel Leithner (SFM-Modding), Modelleicher, Sven777b, JoXXer, Tobias F., Knagsted, Mofa-Killer, Clod-devilkkw, Face, Heady, Hummel, Burner
DOWNLOAD 36 MB
Grimme FT300 and Beet Harvester Combine v 1.0

6-row, 4 ton bunker, pulled the loader with FT300
Simple and sturdy, this was the formula in the development of the drawn beet harvester Rootster with 4-ton overloading bunker, which is available as a 6-row model. All other drives are designed mechanically and maintenance. This increases the ease of service and also provides a low power requirement (from 110 kW/150 hp). The Rootster can be used in the one phase method with the FT300.
That is two steps in a front herb hitting and clear rear saves half of time.
This combination is the Great Maxtron nothing after only difference is the bunker volume both clear 6 rows.
Setting Hint Roder and once when turning on headlands only raise the FT300.
By Radtaster and the beet harvester button is keeping the good track.
Author: Lexion780tt
DOWNLOAD 14 MB
Lomersheim v 2.0

Lomersheim v 2.0 with Water Hose Ref Station Ampelmod
– 24 major and minor fields
– An average working BGA ( BGA bunker has a container capacity of 15000 l )
– Straw bale choppers
– 2 yards ( two silos with a central courtyard)
– Manure mod installed , coupled both at court and at the biogas plant
– Dealer
– Reset points in the central courtyard
– Built breeding facility from the beginning ( sheep and poultry breeding )
– Working speed cameras and traffic lights
– Drive traffic , pedestrians, milk truck and run around
– Halls installed with Map door triggern
– ATM
– Sheep point of sale next to the dealer
– Gardening with seed against the dealer
– Grain storage at the BGA close
– Many meadows (2 large pastures )
– Small lake near the mill where water for greenhouses
– Unloading of a train station, a mill ( opposite the station ), country store and a brewery in the village
Authors: friedli88, Marcel G.
DOWNLOAD 106 MB
Manipulate Farm Silos v 1.0

The script simply copy folder in the mods. If you then ingame since then press left CTRL key, then appears in the help box the button press you to have to enter the menu. The player is then fixed in position. Close the menus with Left Ctrl + Spacebar is also available in the bar below the menu.
Use the Up / Down keys you can turn the page in the menu, use the arrow keys up / down each row. The selected row is then highlighted in “yellow” and represented the font in “fat”.
With Plus you increase the silo contents in each case by the number stands at the end of the line, with their minus reduced the content of the value. You can not go into the red. Some silos you can adjust the value that you see it the left under the line a box will appear to indicate the quantity and the keys for the % numbers as for example :
– Amount is 10000
– Button 1 1000
– Button 2 2000
The Current Value for the increasing, which is then also in the lines at the end. The keys are to 1 – set to 0
The menu can be opened only when you are traveling on foot, since you can so in a vehicle you do not open it.
Functions:
It is possible to increase the standard of fruit in the silos, also the account balance, the number of animals, as well as the content of the feed troughs and even the dung and liquid manure pit.
For maps on which a food bearing is installed you can also increase the contents of the silo for straw, grass, animal feed and silage.
In maps where there is a pile of manure the NOT to the cow pasture is docked, you can also increase this level, the same applies to the manure pit.
In maps where an animal species is lacking is in the menu at the respective animals “not available”.
When the feed troughs the maximum Füllstande be assumed as maximum value, if you ingame with the loader wagon tilts eg grass, then eventually comes the message that is the feeding trough for 6 Days filled. The same thing happens here in the script if you increase the levels in the animals, then you can only do up to the point what the maximum amount is that the LS permits.
In addition, you can also use the script in the chickens that can lay eggs.
One can manipulate the Silo inhalte with this script.
Authors: Desperados93, Bluebaby210
DOWNLOAD 28 KB


