Search Results for: fence
Pleasant Valley Fences v 2.0
– 10 individual farms, each surrounded by its own color fence and with its own animal barns (cows, pigs, sheep, chickens, lambs, foals, horses, piglets, calves, beef)
– 23 different fruit types ( wheeat, barley, canola, corn, sugarbeet, potato, millet, sorghhum, cotton, soybean, sunflower, carrot, onion, mushroom, sugarcane, tomato, oat, rye, honeymelon, watermelon, coffee, poppy, hemp)
– 19 factories produce (seed, fertilizer, fuel, hops, beer, culligan water, cement, soup, juice, canned vegges, textiles, pepsi, snacks, gold, vodka, whiskey, birdseed, bread, salsa)
– Gravel pit with coal, sand, gravel and salt. features piles that fill over time
– Scales at factories to keep track of who is contributing to what factory
– Factories need to be supplied with coal to keep them operating
– Integrated map buyable objects. Factories and other items need to be purchase before use
– Integrated gameplay mod limits the amount you can spend on a single purchase in the store based on how many fields are owned
– Integrated custom vehicle group switcher. Each farm has its own group
– Pleasant Valley Bank allowss users to bank there money before exiting the server and withdraw it when they log back in. Account info is stored in the save game file so only server admins have access
– Custom version of vehicle damage mod integrated (repairs are paid by the server account and vehicle damage is reduced)
– Random prices. prices are randomized at each ssell point every hour so that you are not always selling to the same place.
– Placeable silos with their own inventory so that players can store what they grow on their farm
– Integrated forest mod – a custom version is available so that forest mod vehicles don’t take damage and so that players cant purchase additional facilities for their farms
– Many custom vehicles in the color of each individual farm
– Integrated pdafix with yellow prices to let your players know when products can be sold
Author: Dajnet Mods
DOWNLOAD 260 MB
Fence Pack v 1.0
This is to be imported using giants editor 5.0.3 and you will find a fence group, which has a post and the left and right panels in separate meshes, also there is an additional post in its own mesh for use.
Placing the group next to a building your are able to delete either the left or right panels, leaving just the post and 1 set of panels.
Author: FSModding
DOWNLOAD 947 KB
Fence Pack v 1.2

The pack consists of two gates with different length, 3-4m and 4-5m (open to the MapDoorTrigger possible), four different piles, an insulator and a barbed wire (about 5m). The size of the gates can be variably set of 3-4m and 4-5m in the GE.
The fence Pack must be installed with the GE.
Authors: kingkalle, Baue3rR
DOWNLOAD 5 MB
Wire Fence v 1.0

The package provides the following models:
– Height 2.3 meters: Length 3m, 5m, 7m. 4-wire.
– Height 1.6 meters: Length 3m, 5m, 7m. 3-wire.
– Height 1.0 meters: Length 3m, 5m, 7m. 2-wire.
Author: Juanathan (BBM)
DOWNLOAD 4 MB
Gelvin Valley Map v 1.0
This is a hill farm map with all the normal crops + pigs + the soil mod. It is a fictional map inspired by The Sperrin Mountain area in Northern Ireland, Donegal in Eire, and East Ayrshire in Scotland, although it could just as easily be in the North of England or Whales somewhere. There are 56 fields ranging in size from approximately 0.5 hectares to 11.5 hectares (not including the cow & the sheep pastures). Fields are priced according to size and their suitability for harvesting. The usual Sale & Refill points are found throughout the map with the odd extra ones eg, the Livestock Market at the edge of the village. Water can also be refilled at various points along the Gelvin River for free or at any of the numerous Water Hydrant points (the hydrants charge for their use). There were originally 6 silage pits, unfortunately I have had to remove the 2 from the covered pits in the main Dairy Farm due to Log Errors, but I feel these covered pits would now be excellent storage for Potatoes & Beet using the Tip Anywhere Mod. Collision has been removed from all the auto gates mainly to prevent the “Catapult effect” when leaving fields. You have to search hard at the Free Range Chicken Farm for the eggs, the hens will lay in loose straw anywhere in that area including the two closest fields hedgerows. If u fancy a laugh there is Golf Cart Racing in the South East corner of the map. There is also a working Wool Palette Collector in the farm yard at the Sheep Area. Finally, I think, there are a few Cleared Flat areas to make it easier to position Placeable Mods as I know many folk like to use them. Enjoy.
Credits:
PigSellPoint by Daft_Bugger
Ducks Ver. 1.1 by Sandgroper 29th March 2013
animal-Mod by jengske_BE, IMT www.ls-uk.info
WoolPaletteCollector by Marhu
WheelieBins by Sandgroper
Small Bridge by ©WKubota
Field Fencing Kit V 1.3 by Sandgroper
Hedges with Collisions Originally uploaded to FSUK by Johan12 for FS11
Original modder: Dennis Busch
Additional editing: Spider100
Textures: Giants, Dennis Busch, Spider100
Optimised for FS13 and added collisions by Sandgroper
Stone Buildings by Sandgroper
World Bounds by Sandgroper
Pig Breeding by Marhu
Bullenstall by Mario (DTP) (the main cattleshed used in this map)
SoilMod – Soil Management & Growth Control (v1.2.0)
Credits:
Script: Decker_MMIV.
Graphics: KaosKnite, JakobT, GIANTS, Decker_MMIV and others.
Translation ‘DE’: JakobT, webalizer.
Translation ‘RU’: Gonimy_Vetrom, VAHA.
Translation ‘CZ’: KingFrame, Albi.
Translation ‘FR’: Marxtai, Dural.
Potato & Beet Merchants from Carrigart Town map by Dylan Alcorn
Farm Sheds, Houses, Fences & Gates etc by NI Modding, alwyn, henly20, rh
Various ground textures, static vehicles, trees, animals & buildings taken from mrGML_v1_0 Glenmalure Map by SCmodding (SteveC on FS-UK.co)
The Inspiration for even trying to make my own map has to go to the Glenmalure Map by SCmodding (SteveC on FS-UK.co) also.
Kindly tested by Jonah & Luke and of course the admin guys at FSUK.
DOWNLOAD 220 MB









