Pettenbach v 1.4

pettenbach-3 pettenbach-2 pettenbach-1

Pettenbach Map with pig and WaterMod

– The WaterMod 3.0 was installed. (So ​​you can give the cows, sheep, chickens and water the chickens even wheat. Productivity increases by 10%)
– This includes a water station for abhohlen of water for livestock was installed.
– Now there’s a pig in the yard. (This can be bred pigs, which can then be sold at the country store for 100 €)
– The individual soaking the WaterMods were installed and tested at the respective animals
– The Wither and weathering disabled
– All the fields are already planted and the fields 13,14,15,16,17,18 already owned
– Better start equipment (Better machines at the very beginning)
– The sheep pasture is now between court and distributors
– Some fields were merged and enlarged
– PDA Map has been revised and brought up to date
– New textures were added: maize, beet, oilseed rape, barley, wheat, grass, grubbed, plowed
– Two food storage for grass, straw, animal feed and silage were added. (One in a cow pasture and on the farm)
– A carport was added to the courtyard, into which you can put under cars and light vehicles
– Many soil textures were changed
– The height differences between the landscape and buildings have been adjusted
– A new path is created from the farm field to the 14th
– A link was established from field 14 to the station
– A link from the cow pasture golf course was built
– A gathering place for 500 eggs egg was installed. (The eggs collection in MP sees only the host)
– A hall was added to the merchants
– Some trees were added to or taken by mobile workers and for downhill
– A new farmhouse was built
– A tool cutting section has been added at the court
– A shelter is located at the new sheep pasture
– From the old sheep pasture, a meadow is created
– Fields [15 +16], [20 +21], [+32 31], [33 +34] were combined
– Many fields have been enlarged
– New routes were created
– A new modern shelter was placed on the farm
– The farm has been revised
– The hens were moved to the edge of the yard
– The work was done very much “attention to detail”
– The disturbing hole in the ground under the great hall was filled
– Disturbing trees were made by mobile
– Stationary objects in the air adjusted
– All Logfehler are now gone

Authors: 1LS12, Harrybo, OutBase52, frisco0177 , bonzai_micha, Deere6800, Marhu, Tessmann85

DOWNLOAD 159 MB

Grain Station with PS and Fruit Plan v 2.0

Grain-Station-with-PS-and-fruit-Plan

To store your harvest well there is of course an unloading point.
The highlight of the latter is that each type of fruit has its own plan of each fruit. Begins to rise at a capacity of at least 10 000 m³
Suitable particle system

Authors: Germany Community Group, martinbigM500

DOWNLOAD 3 MB

Old House v 1.0

Old-House

This is old House which can be placed. It costs € 1 per hour, bringing € 5 per hour.

Author: Farmer 14

DOWNLOAD 3 MB

Kotte Garant VE 8000 v 1.0

Kotte-Garant-VE-8000

This is Manure Spreader Trailer

Author: Giant

DOWNLOAD 3 MB

Traffic Warning Signs v 1.0

Traffic-Warning-Signs

This pack contains a total of 47 road signs

Author: mailman

DOWNLOAD 8 MB

Door Trigger v 1.0

door-trigger

Shifts are possible in all axes and rotation around any axis (the standard Barrier trigger only allows rotation about an axis). These displacements and rotations can be combined.
This allows most types of doors to build together.
The doors can then be in the game by pressing a button or open upon approach, depending on the setting in GE.
The script must be integrated into the map, a brief tutorial is included. A few examples also.

Author: MatzeP

DOWNLOAD 257 KB