Silent Valley v 2.0 FINAL

Silent-Valley-v-2.0-FINAL

- Country of Trade PaPa was installed
- Standard Fruit
- Growth time original
- Border Grass to all fields
- Already fertilized all fields
- A total of 11 fields, of which 4 are already ready to harvest in farmer owned
- Agricultural machinery dealers with opening times (07:00 – 20:00 clock open)
- To helper and Courseplay users to allow all trees without Colli a better gameplay
- Foliage Layer installed and 2D trees as a stopgap
- Many objects without Colli
- A major portion of the edge of the road is mähbar
- Size of the fields between about 0.6 and 3.5 acres
- Taken from the original game box prices
- 3 medium meadows
- 2 outlets, Farm Shop, free country trade
- Agricultural Machinery
- 1 yard of total livestock (cows, sheep, chickens and pigs nearby)
- Installed two small neighboring farms as decoration (involved in the transport missions)
- Adapted transport
- All transport emissions start at Farnshop or on vacant land commercial
- Road Construction Kit v 3.0
- Outsourced manure intermediate storage
- Traffic adapted, adjusted milk truck
- Campsite with swimming pond and a small waterfall
- Cow Water Mod v 3.0 installed
- Map Silo Band the dunghill / cowzone and pig feed storage and installed
- Space for placeable objects on the farm
- Straw power plant installed
- Adjusted fermentation time of the BGA silos and silo / cowzone player friendly
- Ground textures installed
- BGA has two silos

Authors: Bandit, wohlstandskind, Fatian, PaPa, marhu, BigM, bluebaby210, fin050808, Börndi, Bergi2001, Manuel, ZeFir_POLAND, mailman

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