Holzhausen Forestry Agriculture v 1.2

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– 2 Sectors: agriculture and forestry
– Main courtyard with machine shops, grain warehouses, dairy cattle, silage clamps
– Depot for the forestry technology
– Sawmill
– Many outlets for cereals, root crops, eggs
– Approx 115 ha of arable and meadow area, 20 ha forest land for forestry
– 3 forest land for forestry work
– Biogas plant
– Village with a Edeka and the dealer
– Vehicular and pedestrian traffic
– Cows, chickens
– New sky textures. These are loaded with the map and replaced the original
– Without Wither
– Several small Easter eggs, which are to be discovered
– Forstmod ready
– Many purchasable items
– Watermod
– Map Super Silo Trigger
– Slurry manure and Kalk mod
– Bunker silo Hud compatible
– If there is continuous rain caused puddles, the water level rises in the pond and in the drainage channels
– Lighting in halls and shelters on and off
– Alternatively Tipping ready
– Map Door Trigger
– Past rides Green manure Mod
– Fruits: wheat, barley, canola, corn, potatoes, sugarbeet, clover, alfalfa

New in 1.2 version:
– Added Chopper Straw
– Added soil Mod,
– Adapted Foliage textures,
– Growth stages reduced (Soil Mod playability)
– Herbicide Mod completely removed

Authors: Giants, Niggels, Eifok, Eribus, Vertexdezign (Katsuo, Vanilleeis, John Deere 6930, Xentro), BM-Modding, rafftnix, fruktor, Bluebaby210, Destperados93, JauchenPaule and others


Wojtasowo Map v 1.0

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– 2 farm – one upgraded, the second in the Polish style
– Realistic looking forest
– Away buying
– Road traffic
– Cows and chickens
– Lime and manure mod
– Lime loaded aurochs
– 2 buying crop, mill or buying in the city
– Planted forest tree mod
– New plants
– Road signs
– Gates and doors opening to the key
– Hilly terrain

Authors: wojtekmi12, csamassa


Smithfield Farm Forest Edition

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Smithfield Farm is located in the rolling hills of mid wales. Smithfield is a mixed farm, and has both good arable and livestock land.
The farm is covered in thick woodlands, though a larger number of the trees were fell to create new fields, they are still one of the farm defining features.
The farm is biult on the side of a hill. The top field are larger and higher than the lower half of the farm. Most of the field on the the farm are currently grassland and are in need of being re-seeded and yeild are currently down.
Smithfield farm is based on a real farm, The biuldings are replicas of biuldings found on the farm, The narrow lanes, tight gates ways are where they are in real life.
Big machinery was never used on this farm, it was run for years with tractors no larger than 90hp, but its not small. The farm is a 180 acre farm, there is 155 acres of usable land the rest is woodland.
The fields range from the smallest at 2.7 acres all the way up to 13.4 acres. The farm gate range from 12 foot to 16 foot.

– Two new Shed
– Three forestry areas, ready and waiting to be planted
– A large area perfect for all your forestry biuldings
– New textures
– Slury, manure and agricultural lime Mod
– Fixed gates not opening far enough on some fields
– Fixed field area problems
– Silage Pit capacity lowered
– Spud heap now working

Author: LJW modding (LordWilliams)


Flatline Map 2014 v 1.0

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After the standard animals, here also the rearing of calves, pigs and cattle is installed on the Map.
Ansich enough options to sometimes to take care of the animals.
The water Mod, Unkraut Mod from the Mig Map and additional manure / dung / lime Mod can be found on this map.
Furthermore, a BGA is installed, the sales agent for eggs, wool and all types of fruit. A pig and cattle sales outlet is available separately.
There are still pedestrians who make their rounds in a small village, the milk truck appears regularly.
Also is on the map at a collection center for horseshoes been created.
Vehicular traffic is not present here, because it simply does not allow the road course.
The fields are purchasable for the most part, this should not increase the difficulty.
The rot is disabled, also the growth levels have been increased.

Author: dasernstl


Effeld Map v 1.0

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– Liquid and manure mod
– Fruits: wheat, barley, maize, oilseed rape, sugarbeet, potatoes
– Animals: Cattle, pigs
– Biogas plant
– Cattle & pig
– Mountains rooms where everything is stored and can only be removed by shovel
– Country store where the following products can be sold: wheat, barley, maize, oilseed rape, sugarbeet, potatoes, cattle and pigs
– Food storage
– All fields owned
– 10 fields and 3 fields
– Decay is off
– Adjusted PDA
– 1 ponds for water sampling
– Fertilizer must be bought from the general store

Authors: Schlucke_87, B34STx, The Green Flash, Farmer 14, Katsuo, martinbigM500, takermaco, marcolussi, Roman@k, Kingkalle, xXMalleXx, 7930Powr, Kalle, Fatian, JauchenPaule, Typho0n


Uckerfelde Map v 1.1

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– Trigger for straw bales, animal sale & Woller sale
– BGA replaced and also works
– Interim storage hall in the yard with dock tubes provided, also still the plan changed and Fruit been functional for loading shovel. Capacity 40000 l per fruit
– Added fertilizers sites and tank farms on the chicken and the BGA
– Cattle
– Workshop integrated (decoration)
– Additional access at the Grain collection point
– Replaced the old Sheepfold

Author: ZT303D